![]() Well, the game’s code wasn’t designed to display a negative number so it just showed a blank where the score should be!" "When Mike collected that next gem match, the additional 2,200 points would have put his score above the maximum ‘calculable’ score, and much like some of the original arcade games, it caused his score to ‘flip around’ to a negative number. ![]() "We had to give the game some sort of maximum displayable score, and figured that was high enough, no one would ever get that many points," admits the game's co-creator and PopCap chief technology officer Brian Fiete.
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